

Mythology Gag: The final level of the Mario Zone is built out of Nintendo's long-forgotten knockoff brand of LEGO bricks, called N&B blocks, from back when the Big N was a toy company.Hornet Hole: One level in Tree Zone takes place in a beehive.Goomba Stomp: It's a Mario game, what do you expect? Just don't try it on the ghost Goombas in Pumpkin Zone, because like Boos and unlike regular Goombas they avert this trope.Everything's Even Worse with Sharks: They appear in Turtle Zone, and Mario can't defeat them without a star.Built With Lego: Nintendo's Lego equivalent makes up the final level of Mario Zone.Playing easy mode will cause the words "EASY MODE" to appear before entering a level. Easy Mode Mockery: This game has an easy mode that can be chosen by pressing Select on the file-selection screen.In this game, on the Game Over screen, after three minutes, his song will start to play. Easter Egg: Kazumi Totaka composed the soundtrack, so naturally his trademark tune plays somewhere.Ear Wings: The bunny ears, although for slowing descent instead of flying.Cranium Ride: Since Heavy Zed is just a big, harmless owl this is the only way Mario can interact with him, as he isn't an enemy.Also the hidden bonus level in Macro Zone. Bubbly Clouds: The final level of Tree Zone.And if this isn't easy enough, the player can collect a bunny carrot just before entering the boss arena, which enables Mario to jump higher and hit the boss even on top of its U curve. Though it looks threatening, it is highly predictable all it does is swooping in a U-curve pattern that never changes. Breather Boss: Although bosses are generally not the biggest challenge in the game, the Big Bird from Tree Zone still stands out here.Breakout Character: Wario turned out to be so popular that he received not one, but two game series.Batman Can Breathe in Space: Even though this usually applies when Mario goes into space, it's averted here he dons a space helmet in Space Zone.Tenboudai Course, where Mario has to avoid some Goombas and Paragooombas to reach the goal.To make matters worse, most of them, the stars, are completely invincible, so Mario has to quickly avoid them and the wall. Before fighting Tatanka, Mario must go through a lot of immobile and some mobile enemies while followed by an invisible wall.Tropes used in Super Mario Land 2: 6 Golden Coins include:
